Summary

  • No field table. Guides and a later Korean write-up of the same Soft course put Late Surger in the center after Jungle Pocket's release on 2024-06-13, with Neo Universe beside her.
  • Pace use fell. End Closer is basically Duramente. One speed debuffer was preferred to two.
  • Medium S. Guide stamina is about 1200 plus one gold recovery on Soft 2400. Speed cap cited for this scenario is 1700.
  • The 67-13 winner ran three aces and no debuffer, and won the final. Kept horses: Satono Crown 29 wins from 80 races, Jungle Pocket 8 from 20, Neo Universe 5 from 30. Other copies on the same log: Jungle Pocket 16 from 60, Neo Universe 9 from 50. A self-selected poll brought Jungle Pocket 11 times, with 4 final firsts, and Neo Universe 7 times, with 1. Styles those respondents used: Front Runner 4, Pace Chaser 6, Late Surger 11, End Closer 7. Debuffer votes were 6 yes and 11 no. Lid votes were 0 of 14.

Guides: Pocket + Neo + debuffer, or a competitive third ace.

Running styles

Styles the guides favor: Late Surger

Use is the share of rival Umas that ran each style in Japan: how popular it was, not how often it won.

StyleVerdictUse in JapanNote
Front RunnerWeaknot countedFrom guides A minority plan. It can still win if the horse is finished, because the missing Pace horses leave no bridge to pass. New Year Kitasan Black and Sirius Symboli are the names. Sample: no league-wide count
RunawayViablenot countedFrom guides Swimsuit Silence Suzuka is the Runaway name. It is a tow, not the ace. Sample: no league-wide count
Pace ChaserViablenot countedFrom guides Lost the final speed comparison and fell. Traditional-outfit Tokai Teio is the Pace name that still appears. Sample: no league-wide count
Late SurgerBestnot countedFrom guides Jungle Pocket, released 2024-06-13, and the original Neo Universe. One opening-day log was 18-2 with those two plus a speed debuffer. That is one player. Sample: no league-wide count
End CloserViablenot countedFrom guides Only Duramente is recommended, and she dropped a tier after Jungle Pocket. Sample: no league-wide count

Expected room

Front Runners per room: no source counted them. Runaways per room: no source counted them. From guides

No source counted Front Runners in a full room of 9. The figures in the style table are one graded window or a pre-event Room Match sample, not a server census.

Umas

What Japan used and what the guides recommend, one card per outfit. A recommendation is a guide author's priority, not a chance of winning.

  • Jungle Pocket1st outfitLate SurgerAceNot in Global yet

    In Japan: First trainable version, 2024-06-13. Guides call her the strongest Late Surger of this cup. Not in the Global planner roster. From guides

  • Neo Universe1st outfitLate SurgerCoreNot in Global yet

    In Japan: The other half of the top pair. Mid-race unique. The harvest-moon outfit is 2024-08-30, after this cup. Not in the planner roster. From guides

  • Duramente1st outfitEnd CloserAlternativeNot in Global yet

    In Japan: The only End Closer the course guides recommend. Not in the planner roster. The card id is a placeholder until Global publishes one. From guides

  • Grass WonderStone-Piercing BlueEnd CloserDebuffer

    In Japan: The speed debuffer guides name most often, because she learns Dominator. Run her as an End Closer. This id is the Global 1st outfit. From guides

  • Jungle PocketoriginalLate SurgerMain pick

    Guides:Late Surger: Dominant mid-race

    • Reinforce the late race
    • Validate availability and version in Global

    This character is not in the game data yet.

    umamusumelabo.com

  • Neo UniverseoriginalLate SurgerMain pick

    Guides:Late Surger: Strong mid-race and finish

    • Useful acceleration for Tokyo 2400
    • Validate availability and version in Global

    This character is not in the game data yet.

    umamusumelabo.com

  • DuramenteoriginalEnd CloserAlternative

    Guides:End Closer: Viable End route

    • Pocket alters position and competition
    • Validate availability and version in Global

    This character is not in the game data yet.

    umamusumelabo.com

  • Satono CrownoriginalLate SurgerAlternative

    Guides:Late Surger: Own three-ace case

    • Campaign with varying exposure
    • Validate availability and version in Global

    This character is not in the game data yet.

    ichinino.hatenablog.com

Stats and aptitudes

Target Speed Stamina Power Guts Wit
Recommended17001300120010001200
Minimum1500120012008001000

Stamina with a gold recovery skill: 1200.Without one: 1400.

Aptitudes: Medium S. Speed cap cited at 1700.

From guides Platinum guide 1700/1300/1200/1000/1200. A beginner line is 1500 speed and stamina 1200 plus one gold recovery. An advanced line is stamina 1400 plus two white recoveries. None is a measured winner average.

Check your own build in the HP Calculator before training: these targets come from Japanese guides.

Skills

Inherited uniques 2

  • Red Shift/LP1211-MPace ChaserLate SurgerFront RunnerShared acceleration on the guide list for Front Runner, Pace Chaser and Late Surger.
  • Angling and SchemingFront RunnerFront Runner acceleration if that slot is used.

Gold skills 1

  • Final-corner gold accelerationPace ChaserLate SurgerNot in Global yetFinal-corner gold acceleration for Pace Chaser and Late Surger. It is live here because the late phase starts just before the final corner.

Green skills 6

  • Left-Handed ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Speed).
  • Tokyo Racecourse ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Stamina).
  • Standard Distance ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Stamina).
  • Wet Conditions ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Power).
  • Spring Runner ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Speed).
  • Cloudy Days ○Front RunnerRunawayPace ChaserLate SurgerEnd CloserCourse green (+40 Guts).

Debuffs 1

  • DominatorEnd CloserThe speed debuff the debuffer slot is built around. One debuffer, not two.

Team compositions

  • Jungle Pocket (Late Surger) + Neo Universe (Late Surger) + Grass Wonder [Stone-Piercing Blue] (End Closer, debuffer)

    From guides The shape one opening-day log and the later Korean write-up both describe: two Late Surgers and one speed debuffer.

  • 2 × Late Surger + 1 × End Closer

    From guides The shape one opening-day log and the later Korean write-up both describe: two Late Surgers and one speed debuffer.

Debuffers

Useful One speed debuffer was the shape guides and one opening-day note preferred. Two debuffers looked fragile. Of one player's 13 losses, a debuffer was on the winning side 3 times and a two-debuffer team 0 times. No field rate.

Support decks

Decks published by guides for this CM in Japan. Some cards may not be in Global yet; the planner checks which ones you can use.

Deck shapes

  • 2 Speed / 1 Stamina / 1 Power / 1 Wit / 1 Pal · Late Surger · JP · U.A.F. Ready GO! · umamusumelabo.com
  • 2 Speed / 1 Stamina / 1 Guts / 1 Wit / 1 Pal · Late Surger · JP · U.A.F. Ready GO! · umamusumelabo.com

Guides in other languages

  • Korean · player results · 2025-10-14 · inven.co.kr

    • Jungle Pocket (original) · Late Surger · Observed team
    • Neo Universe (original) · Late Surger · Observed team

    Personal campaign; not population.

    Same account in all these reports; composition and rivals not controlled.

  • Chinese · author guide · 2024-06-12 · vocus.cc

    • Neo Universe (original) · Late Surger · High ceiling
    • Winning Ticket (uaf) · Late Surger · Practical
    • Duramente (original) · End Closer · Strong

    Preview predates Jungle Pocket; her omission is not a comparison.

    No census; historical JP recommendation.

Measured data

Counts as their sources give them, each with its own sample. Win counts come from room matches or single accounts in Japan: small samples, not Global and not a win rate.

What was countedCountSample and limits
Team round wins JP sample28 / 40 races (70 %)Round 1, this account inven.co.kr
Team round wins JP sample22 / 40 races (55 %)Round 2, this account inven.co.kr
Wins of one player's Uma JP sample19 / 81 races (23.5 %)Jungle Pocket, outfit=original, R1+R2+final inven.co.kr
Wins of one player's Uma JP sample32 / 81 races (39.5 %)Neo Universe, outfit=original, R1+R2+final inven.co.kr

What may differ in Global

  • Jungle Pocket, Neo Universe and Duramente are not in the planner roster.
  • No style percentages exist for the live cup.
  • Korean pages that say cloudy Soft for a later Tokyo 2400 are this family of course, dated on that server to October 2025. They add no count.

Gaps in the data

  • Field use% and win%: not found.
  • The 18-2 and 67-13 lines are one player each.

Sources and credits

This guide is our own summary, in our words, of the research below; the findings belong to their authors. Follow the links to read them in full.

Guides cited